LOST ISLAND LIONEL SAITO
L’articolo che segue contiene la soluzione del gioco Shall we date? Lost Island + con il personaggio Lionel Saito
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CHAPTER 1
1.07
[1] It’s nothing like that!
[2] Sorry. (Love Meter went up a lot!)
1.08
[1] Okay… (Love Meter went up a lot!)
[2] No, really. I’m fine!
1.11 Special Lionel Saito Scenario
CHAPTER 2
2.02
[1] Actually… (Love Meter went up a lot!)
[2] I never said that!
2.05
Escape Point: Charm Level Checkpoint
Charm Level: x200
2.09
[1] …So you noticed, huh? (Love Meter went up a lot!)
[2] Sorry…
CHAPTER 3
3.01
[1] No way. (Love Meter went up a lot!)
[2] Okay
3.04
[1] Yes!
[2] No… (Love Meter went up a lot!)
3.05
Escape Point: Laboratory Door
Secret Key x1
CHAPTER 4
4.04
Escape Point: Mind game
90% Success Rate
4.04
[1] No, it isn’t.
[2] Okay. (Love Meter went up a lot!)
4.07
[1] Wait!
[2] Don’t go! (Love Meter went up a lot!)
CHAPTER 5
5.03
[1] I can’t do that! (Love Meter went up a lot!)
[2] I guess that’s that.
5.05
Escape Point: Laboratory Door
Secret Key x5
5.06
[1] I’m fine now. (Love Meter went up a lot!)
[2] It’s nothing…
CHAPTER 6
6.04
Escape Point Charm Level Checkpoint
Charm Level: x400
6.07
[1] Yes, I do. (Love Meter went up a lot!)
[2] No, I don’t.
6.09
[1] I can’t!
[2] Let’s do it then. (Love Meter went up a lot!)
6.10 Special Lionel Saito Scenario
CHAPTER 7
7.02
[1] All right. (Love Meter went up a lot!)
[2] I’ll be fine, thanks.
7.07
Escape Point: Mind Game
50% Success Rate
7.09
[1] Leave it to me! (Love Meter went up a lot!)
[2] I can’t!
CHAPTER 8
8.03
[1] T-that’s not what I meant!
[2] Sleep together? (Love Meter went up a lot!)
8.04
Escape Point: Laboratory Door
Secret Key x5
8.09
[1] Well, I…
[2] Yes, I do! (Love Meter went up a lot!)
CHAPTER 9
9.03
Escape Point: Charm Level Checkpoint
Charm Level: x700
9.03
[1] You’ve got to be kidding me. (Love Meter went up a lot!)
[2] You’re so confusing!
9.06 Special Lionel Saito Scenario
9.11
[1] Of course… (Love Meter went up a lot!)
[2] I’m scared…
CHAPTER 10
10.06
[1] I’m sorry everyone. (Love Meter went up a lot!)
[2] How did this happen?
10.09
Escape Point: Mind Game
25% Success Rate
10.09
[1] Okay. (Love Meter went up a lot!)
[2] No!
CHAPTER 11
11.05
[1] I can’t be complaining now…
[2] I’m scared… (Love Meter went up a lot!)
11.08
Escape Point: Laboratory Door
Secret Key x7
11.11 Special Lionel Saito Scenario
[1] Pull the trigger. (Love Meter went up a lot!)
[2] I can’t do it…
ENDINGS
1. Bad End = Default Ending
2. Happy End = One Heart Special Lionel Saito Scenario
3. Sweet End = Two Hearts Special Lionel Saito Scenario
* you need an item to increase love meter if you want to reach the two hearts bar!
** charm requirement will change depending on how many routes you have finished!
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